Rocketbox Libraries

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CS Soldier 11

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CS Soldier 11cs_soldier_11

Pre-rigged and skinned 3d soldier character model. Optimized for real-time applications. LODs are included.

Additionally purchasable animations from Complete Soldiers match with this character without any need for editing.
$ 560.00
Price (excl. VAT):

Information about File Formats

All characters and animations from the Complete Soldiers series are available in following file formats:

3ds Max file format with animations saved as *.BIP files (if included). The 3ds Max files are compatible and fully functional down to version 6 of 3ds Max.

Maya *.MB file format with animations saved as *.MA files (if included). The Maya files are compatible and fully functional down to version 7 of Maya.

NOTE: Please choose a file format from the dropdown box above before selecting a license.

All products available on have the same kind of licensing: each product has four kinds of different license models to choose from:
They allow the usage for different purposes under different conditions. The license cost is the same for each of the four licenses.

To help you finding out which one fits your needs, we give a general overview of the differences between the four licensing options on this page.
For the full license text please go to the Information > Licensing submenu.

  • can be used for creation of pre-rendered images and movies only (not for real-time applications)
  • can be used for an unlimited amount of projects
  • use is limited to one named workgroup (100 people max.)
  • examples of use: architectural presentations, pre-rendered trailers, print or online advertisements, pre-rendered product visualizations

  • restriction to the use in one commercial project (and its modifications/sequels), that is sold to consumers (and not to business customers)
  • further projects require the purchase of further licenses ("per-project-license")
  • not restricted to one named workgroup
  • examples of use: computer game or educational software that is distributed to consumers

  • to be used for the development of training simulation software or other projects aimed at businesses or organizations (and not at consumers)
  • for each installed unit of a simulator, an additional royalty fee has to be paid (the royalty fee per unit equals the license price of the respective product)
  • use is limited to one named workgroup (100 people max.)
  • examples of use: military training simulations or VR environments created as turn-key systems

  • restriction to non-commercial use
  • can be used for an unlimited amount of projects
  • usage is limited to one named workgroup (100 people max.)
  • examples of use: non-commercial student projects at universities

If you have questions or if you think you need a different licensing that is not covered by one of the four pre-defined models, please do not hesitate to contact us.
You can reach us by phone at +49 (0)511 - 89 84 3 84. Alternatively you can send an e-mail to or use the contact page on this website.

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The mesh is included in 3 different polycounts
(approximately 900, 3500 and 6500 triangle polygons), so it can be utilized for different purposes or used for dynamic LODs.
LODs and their skinning are handmade to meet high quality standards - they all include a bone skeleton and skinning which is optimized for the use in realtime engines. The skin weights are set exclusively on vertex basis showing complete soldiers polycounts and bones

Many equipment items are realized as separately selectable mesh elements with separate textures, so they can be easily removed if required. separate equipment items for soldier
The character has got one single 2048 pixel base texture and some smaller additional separate textures for his equipment.

Normal bump maps and specular maps are also included for all textures.

The main texture and headgear texture (if included) come with PSD files that have conserved layers arranged in a very clean and easily editable way, so the character texture can easily be modified and customized to change the look of the character showing the photoshop layers in complete soldiers

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