The face rig consists of 28 bones - many phonemes and facial expressions
are already set up for this character. The rest of the skeleton has 53 bones. The bone skeleton is standardized for all Complete Characters HD males.
"Complete Characters HD" is available in 3ds Max and Maya file format. Conversions to other file formats will follow (please subscribe to our newsletter
to be notified).
The whole character mesh has a polycount of 13512 tris (or 6446 without equpiment/weapons).
The helmet is set up in a way that it can easily be removed if required (however the ski mask is not removable).
Individual equipment items like pouches, radio and weapons are removable from the uniform.
The character has a 4096x4096 texture for the body and a 2048x2048 texture for the head. Additional textures for the following elements are included: helmet (2048x2048), equipment (2048x2048), pistol (1024x1024), shotgun (2048x2048), machinegun (2048x2048).
Each diffuse texture comes with a Photoshop *.PSD file with conserved layers, so that certain texture elements can be changed (for example the ambient occlusion layer or the labels).
Normal bump maps and specular maps are also included for this character.
The character is created in a way that it will still look very good if used with the diffuse map only.