The face rig consists of 28 bones - many phonemes and facial expressions
are already set up for this character. The rest of the skeleton has 53 bones. The bone skeleton is standardized for all Complete Characters HD males.
"Complete Characters HD" is available in 3ds Max and Maya file format.
The whole character mesh has a polycount of 9135 tris (or 8396 without the pistol). The LOD meshes have 4147, 1917 and 1088 triangles (with pistol).
A video that shows an example of how the face animation looks with the LODs can be seen here
(or larger version for download
Hat and glasses are set up in a way that it can easily be removed if required.
The character has a 2048x2048 texture for the body and a 2048x2048 texture for the head. An additional 1024x2048 texture is added for the hat/glasses and a 1024x1024 texture for the pistol.
Each diffuse texture comes with a Photoshop *.PSD file with conserved layers, so that certain texture elements can be changed (for example the ambient occlusion layer or the labels).
Normal bump maps and specular maps are also included for this character.
The character is created in a way that it will still look very good if used with the diffuse map only.