The face rig consists of 28 bones - many
phonemes and facial expressions are already set up for this character. The rest of the skeleton has 53 bones. The bone skeleton is standardized for all Complete Characters HD males.
"Complete Characters HD" is available in 3ds Max, Maya and Unity/FBX file format. Conversions to other file formats will follow (please subscribe to our
newsletter to be notified).
The whole character mesh has a polycount of 9158 tris. The LOD meshes have 4526, 2222 and 1202 triangles.
A video that shows an example of how the face animation looks with the LODs can be seen here
(or larger version for
download)
Please note that the lead vest is not detachable from the rest of the mesh. If you need a character without this x-ray protection, please refer to our character with the ID m162 (see "similar products" below)
The character has a 2048x2048 texture for the body and a 2048x2048 texture for the head. An additional 2048x2048 texture is included for the separate mask and hair net.
Each diffuse texture comes with a Photoshop *.PSD file with conserved layers, so that certain texture elements can be changed (for example the ambient occlusion layer).
Normal bump maps and specular maps are also included for this character.
The character is created in a way that it will still look very good if used with the diffuse map only.