Rocketbox Libraries

URIArray ( [0] => us [1] => index.php [2] => animals [3] => complete-animals-1.html )
URLAAindex.php/animals/complete-animals-1.html
Currency $

complete animals

Double click on above image to view full picture

Zoom Out
Zoom In

Complete Animalscomplete_animals

Complete Animals is a library of 30 different pre-rigged and animated 3D animals, optimized for realtime environments.

Included are:

· 30 fully rigged animal models for 3ds Max and Maya
· 95 ready made animations (each animal with 3 or more moves)
· each animal in 3 different polycounts
· additional normal bump maps and specular maps
$ 2,899.00
Price (excl. VAT):

Information about File Formats


All characters and animations from the Complete Animals series are available in following file formats:


3ds Max file format with animations saved as *.BIP files. The 3ds Max files are compatible and fully functional down to version 2008 of 3ds Max. Just in case you might be working with an older version, we also added all animals in 3ds Max 8 file format - however we recommend using the Max 2008 fileset because it includes some nice additional extra bones (like jaw or eye bones for example) for many animals.


Maya *.MB file format for all animal models and animations. This fileset additionally includes all 3d files in FBX file format (version 2006.11).


Unity *.unitypackage file format created with Unity version 3.2 containing FBX files (version 2010).

NOTE: Please choose a file format from the dropdown box above before selecting a license.


All products available on www.rocketbox-libraries.com have the same kind of licensing: each product has four kinds of different license models to choose from:
They allow the usage for different purposes under different conditions. The license cost is the same for each of the four licenses.

To help you finding out which one fits your needs, we give a general overview of the differences between the four licensing options on this page.
For the full license text please go to the Information > Licensing submenu.

Option 1: BUSINESS PRE-RENDERED CLASS LICENSE
  • can be used for creation of pre-rendered images and movies only (not for real-time applications)
  • can be used for an unlimited amount of projects
  • use is limited to one named workgroup (100 people max.)
  • examples of use: architectural presentations, pre-rendered trailers, print or online advertisements, pre-rendered product visualizations

Option 2: BUSINESS CONSUMER CLASS LICENSE
  • restriction to the use in one commercial project (and its modifications/sequels), that is sold to consumers (and not to business customers)
  • further projects require the purchase of further licenses ("per-project-license")
  • not restricted to one named workgroup
  • examples of use: computer game or educational software that is distributed to consumers

Option 3: BUSINESS SERVICE CLASS LICENSE
  • to be used for the development of training simulation software or other projects aimed at businesses or organizations (and not at consumers)
  • for each installed unit of a simulator, an additional royalty fee has to be paid (the royalty fee per unit equals the license price of the respective product)
  • use is limited to one named workgroup (100 people max.)
  • examples of use: military training simulations or VR environments created as turn-key systems

Option 4: ACADEMIC LICENSE
  • restriction to non-commercial use
  • can be used for an unlimited amount of projects
  • usage is limited to one named workgroup (100 people max.)
  • examples of use: non-commercial student projects at universities

If you have questions or if you think you need a different licensing that is not covered by one of the four pre-defined models, please do not hesitate to contact us.
You can reach us by phone at +49 (0)511 - 89 84 3 84. Alternatively you can send an e-mail to info@rocketbox.de or use the contact page on this website.

* Required Fields

Add Items to Cart
This bundle is a collection of all 3d models and animations from the "Animals" product category. For more pictures and details about the individual 3d models that are included in the bundle, please browse through the product descriptions that can be found under the "Single Animals" menu on the left.
Each of the 30 animals comes in 3 different polycounts. This way they can be utilized for different purposes. The lowest Level of Detail mesh consists of 250 - 600 triangle polys while the highest Level of Detail meshes range between 1200 - 4100. The bigger the animal in the real world, the higher the polycount.

All animals are pre-rigged and skinned. Skin weight settings are optimized for good performance in realtime engines: The lowest LOD meshes are skinned with a maximum number of 2 bones per vertex. The medium and high LOD meshes have a skinning with a 4 bones per vertex maximum.
The texture maps have been designed to create a look that is as photorealistic as possible, but at the same time the animals should be also usable in realtime applications. Therefore we avoided using any special fur plugins or other too complex solutions.

In the highest level of detail for many animals opacity maps are used for the visualization of fur and feathers. If your game engine or rendering technique works well with these maps, then this solution gives you a very nice look. We offer to send you a free sample animal for technical evaluation on request. Please do not hesitate to contact us. If your engine should have problems with the display of opacity maps it is also possible to detach the alpha planes very easily and use every animal without them.

Each texture has an additional normal bump map and specular map. The usage is optional, again it depends on the possibilities of your graphics engine.

Video Presentation

Show me
footer